Letters, loot and auto drive
- A round of tester requests for looting, camp life, driving and sound. Nobody has played this build yet, so tell us what looks, sounds or feels wrong.
- Looting: press E at a fallen scavenger's supplies or a crate and a window shows what it holds. Click a stack or drag it to your pack, or press LOOT ALL (or E again) to take everything. A butchered animal leaves its yield in a crate.
- SEND NEARBY is now STASH NEARBY. It still sends what you carry to chests and holds within 10 m that you may use.
- Camp mailbox: build one from the Camp tab. Each game day a letter from someone in town waits in it, and its flag stands up. Press E to take it. Letters stay in the journal's new LETTERS tab, and SHOW THE WAY guides you to the sender. Letters pay nothing; take the quest in person.
- Vehicle auto run: the auto run key (backslash) keeps a vehicle at full throttle, as it does on foot. W or S takes the wheel back.
- Auto path: press ; at the wheel and the vehicle follows the road or heads for your guide target, slowing for drops, walls and deep water. Press ' to swap to the gun without stopping, and back to the wheel at speed.
- Bosses: the attack warning is a low breath and a thud instead of a ringing chime, and the Crimson Sovereign has a new voice of its own.
- Music fades out before a track ends instead of cutting off, waits a little after you leave a place, and plays softly behind town life.
- Bars, inns, the lounge and the arcade have real crowd talk, and only when three or more people are in the room.
- Swimmers can climb onto the low decks of the Storm Regent's platforms from the water.
- Every client must update to play online. A Mac on 0.4.75 downloads a patch of about 125 MB and Windows about 163 MB. Saves carry over.